Showing it in Motion
Before the first test session, I worried that the game’s slow tempo might make for a tedious experience. And while that may be true depending on one’s taste, I was relieved to find that playing didn’t feel as slow as I had feared. Other testers agreed — but they also pointed out that the game’s pace doesn’t translate well to video. Races take time, and a large portion is spent aiming, which isn’t exactly thrilling to watch.
So instead of traditional playthrough videos, I took a different approach. Like many physics-based games, the most entertaining moments come from unexpected glitches and mishaps. With that in mind, I focus on short clips—either single pushes or themed compilations.
If you have any fun video ideas, I’d love to hear them!
Get Hanaa
Hanaa
A turn-based racing game
Status | In development |
Author | mobilelast |
Genre | Racing |
Tags | Casual, Multiplayer, Physics, Turn-based, Unity |
Languages | English |
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- Happened in Hanaa – Vol. 2: June 9–15, 202519 days ago
- Happened in Hanaa – Vol. 1: June 2–8, 202526 days ago
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